Dual Control rules:
Overall competition rules:
Teams are required to register a maximum squad of 8.
During group stages, 3pts will be awarded for a win, 1pt for a draw and 0pts for a lose - this is the same across both formats of the event.
The top 2 teams from each group will go through to the knockout stages.
In the event 2 or more teams are level on points, progress will be decided by goal difference then goals scored (combined across both formats).
During the knockout stages, if the aggregate score is level, the tie will be decided by a penalty shootout in which ever format the 2nd fixture is played.
Analogue rules:
Rules for the “analogue” element of the tournament can be found here:
http://www.goalsfootball.co.uk/PageProducer.aspx?Page=33
It’s each team captain’s responsibility to read these and make sure his team abide by them - for goodness sake, make sure everyone’s got shin pads and no studs!
Digital rules:
All games will be played 2 on 2.
Players are allowed to play once in the group stages and once in the knockout stages. Any player found to be breaking this rule will have that fixture voided and 3-0 victory will be awarded to the apposing team.
Games will be played in “exhibition mode” and players will be able to play as any international side they choose (opposing players may play as the same teams if they choose to (e.g. Spain vs Spain)).
Players will have 2 minutes before KO to make any lineup and/or formation changes.
Games will each last 10 mins with a 1 min pause at half time for any changes to be made.
Players may make up to 3 substitutions during games with players given 30 secs for each substitution.
Any changes to formation must be made during substitutions and no further time will be allocated.